Soon after getting its Android application kicked out of the Google Play store, Grooveshark is moving out the full version of its HTML5 net application today.

For all those unfamiliar with it, Grooveshark is a streaming music services that depends on its customers to upload songs to the cloud. People may then share or add those music to genre-specific channels, a lot just as you could with YouTube movies. The program is not like widely used opponents like Pandora and Spotify as it doesn’t have costly licensing deals letting it play copyrighted music. And as a result of this, Grooveshark has run into legal battles with main music publishers that state the startup is either infringing on copyrights or owes them royals payments.

A lot of speculate that Grooveshark’s legal woes are what brought on its mobile applications to be banned by mobile application stores. Not just has Apple banned Grooveshark’s iOS application, but Google has kicked it out of its Google Play store (previously known as the Android Market) on two separate occasions with one of the most recent happening a week ago. Google claimed that Grooveshark’s application violated policy but continued to be vague on precisely how.

The move has pressed the startup to concentrate on its HTML5-based web application, which it says maintains all the functionality of its iOS and Android versions. Grooveshark first launched a beta version of the HTML5 app back in January, and it appears as if not a lot is different since then.
Having played with the full web application across multiple platforms, I experienced minimal problems when using Safari on both the iPhone and iPad. My sole Android gadget, a Nexus 7, didn’t fare too. At first songs didn’t catch in the playlist and needed refreshing the page to fix. Once music did begin playing, I didn’t have any troubles, and the general experience was on par with other music services.